Jul 16, 2006, 04:02 AM // 04:02
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#61
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Lion's Arch Merchant
Join Date: Feb 2006
Profession: W/
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Quote:
(c) NC Interactive has the right at any time for any reason or no reason to change and/or eliminate any aspect(s) of the Service as it sees fit in its sole discretion.
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http://guildwars.com/support/legal/users-agreement.php
Everyone that plays Guild Wars has accepted this. Quit the whining about it and either play the game or quit. Your choice.
As far as I'm concerned, mods should sweep the forums and lock all threads (like this one) that are for whining and not discussion.
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Jul 16, 2006, 04:07 AM // 04:07
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#62
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Wilds Pathfinder
Join Date: Jun 2005
Profession: Mo/
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Understanding and sympathizing are sometimes different matters.
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Jul 16, 2006, 04:10 AM // 04:10
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#63
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Lion's Arch Merchant
Join Date: Nov 2005
Profession: Mo/R
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If every negative opinion or argument in the world = whining...oh boy.
Whining - "WTF you changed the game, OMG, change it back or I quit!"
Argument - "This change is not good because of X and Y and Z, so maybe we need to change something back or add other things."
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Jul 16, 2006, 04:11 AM // 04:11
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#64
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Lion's Arch Merchant
Join Date: Aug 2005
Location: Some where in Cantha beyond the Petrified Forest and the Jade Sea
Guild: The Amazon Basin
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Quote:
Originally Posted by Lady Lozza
Just a couple of notes, the AL I listed in my post where when winter and greater con. were up and active.
Flare, stoning, icespear, shock arrorw, all spammable skills, yes. Over time they will cause some small problems for a warrior, with all those -3s stacking. However while ele's do run around spamming some of these skills during the downtime of their other skills, these skills alone are NOT match winners. The small amount of damage they do is EASILY healed. Against a spike you won't stand a chance, true. But you didn't stand a chance against spike before the update anyway.
Dark damage, light damage, chaos damage are all armour ignoring.
Mesmers wield chaos weapons.
Necros wield dark or cold weapons.
Ritualists wield dark or cold or shock weapons.
Monks wield fire or light weapons.
So it would probably be fair to say that 50% of the caster population had armour ignoring weapons in the first place.
True, now rangers and warriors will run around with ele weapons. But still, assuming all damage is now ele damage, warriors have 96AL (assuming glads) against all attacks.
My point is this, if you can manage to deal with a slight (and it IS slight) reduction in armour, then perhaps you should be looking at how you play the game in the first place.
Do you rush?
Not wait for regen?
Shout heal me/res me?
Think the monk is there to heal you and only you?
Sometimes I think the biggest improvement Anet could possibly make would be the update where they changed the attitude of a goodly proportion of the GW population. It's a game people. We are here to play by Anet's rules. Adapt and enjoy it.
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Weapon damage dont Ignore armor only spells that use holy, Shadow, and Life Seal ignore armor unless it says otherwise
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Jul 16, 2006, 04:12 AM // 04:12
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#65
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Lion's Arch Merchant
Join Date: Feb 2006
Profession: W/
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Please show me some of the "Arguments" in this thread. Most of the threads on this topic are whining.
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Jul 16, 2006, 04:19 AM // 04:19
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#66
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Wilds Pathfinder
Join Date: Jun 2005
Profession: Mo/
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Quote:
Originally Posted by Phoenix Ex
If every negative opinion or argument in the world = whining...oh boy.
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Negative opinions are negative opinions and arguements are arguements.
However, to say that most people are whining about this recent patch is being generous.
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Jul 16, 2006, 04:19 AM // 04:19
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#67
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Lion's Arch Merchant
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Quote:
Originally Posted by Phoenix Ex
If every negative opinion or argument in the world = whining...oh boy.
Whining - "WTF you changed the game, OMG, change it back or I quit!"
Argument - "This change is not good because of X and Y and Z, so maybe we need to change something back or add other things."
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Such wisdom is, sadly, lost on fanboys, and people who are so concerened with their image and appearing superior to everyone else *any* chance they can get. IE, most people on the internet.
Quote:
However, to say that most people are whining about this recent patch is being generous.
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And to say that people who keep just shouting "stop whining" and "deal with it" are just insecure retards who are only posting for their own ego boost is being accurate.
Last edited by Whiplashr; Jul 16, 2006 at 04:22 AM // 04:22..
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Jul 16, 2006, 04:21 AM // 04:21
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#68
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Wilds Pathfinder
Join Date: Jun 2005
Profession: Mo/
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Because the age old "Boy, people on the internet sure are pathetic" line certainly isn't an attempt to act superior.
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Jul 16, 2006, 04:21 AM // 04:21
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#69
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Lion's Arch Merchant
Join Date: Nov 2005
Profession: Mo/R
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Quote:
Originally Posted by tho5243
To all those "Get over it or leave" people out there.
Yes, they will leave which means that their will be less server loads, more room. These people will also not buy the beloved future chapters; no big deal you say people will always continue to buy GW. So what happens when im shopping for a game and see someone looking at GW? I will tell them from experiance wht the game is like and they may or may not buy it. No big deal.
Now what will happen if everyone who chooses to leave does this? How long will GW last with ppl not buying future chapters? Sure there will be alot less server load; before too long there will be so little that it becomes not profitable to run those servers. Exactly how loyal to you do you think A-net will be to you, the same one that said "Get over it or leave"? Do you honestly think that the second they stop turning a profit from chapter sales they will just "Get over it".. I dont, I think they will choose the leave option too.
Just my 2cents.
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He got my idea, too many not needed patches that makes people angry would eventually be a downfall of companies. But I agree, most post in this topic either went offtopic to warrior discussion, or...DEAL WITH IT
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Jul 16, 2006, 04:24 AM // 04:24
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#70
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Desert Nomad
Join Date: Oct 2005
Profession: W/Me
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Quote:
Originally Posted by Relnor
http://guildwars.com/support/legal/users-agreement.php
Everyone that plays Guild Wars has accepted this. Quit the whining about it and either play the game or quit. Your choice.
As far as I'm concerned, mods should sweep the forums and lock all threads (like this one) that are for whining and not discussion.
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By that same token nobody is forcing you to read these threads. Why aren't you off playing the game?
You've gone into another debate there re: software EULAs, where, just because it's there does not make it morally right. Would most other industries be able to get away with that kind of announcement? Chances are, probably not. According to that logic, how about this forum just not bother having any discussion or suggestions or anything at all. After all, it's not even your game and you have ZERO input to it legally. You just pay for the license to use it. As a consumer you count for nothing.
I can only hope you don't end up in some situation where you've invested your time and effort in something that was supposed to be fun, only to feel like it's been wasted and end up feeling like it's not so fun. Actually no, I'd hope you don't have other people making snide unsympathetic remarks about it.
Right, enough input from me. Seen this happen before in many other products and they all went the same way...
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Jul 16, 2006, 04:31 AM // 04:31
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#71
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Grotto Attendant
Join Date: Feb 2006
Location: North Kryta Province
Guild: Angel Sharks [As]
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Let me just start off by saying, I just started playing the warrior about two weeks ago. I bought knight's boots, and shelled out some dough for a Merki's Gaze (-2 while enchanted) and a Superior Absorbtion a few days before the update. I'm not necessarily rich (most I ever had at one time was 75k), so all that was quite a hit to my storage.
Am I upset about the 'nerf'? Yes and no. The knights armor global damage thing I knew would get fixed eventually, so I'm not even concerned, I saw it coming. I am a little upset over the damage absorbtion change, since it seemed to come out of nowhere, but I'll get over it.
There may be a few people saying "deal with it", but I think the best advice is simply "adapt". I see nothing wrong with Anet mixing it up from time to time to keep things interesting and causing us to think out of our ruts. When we get used to something, getting bored of it soon follows.
I am going to chuck myself into the group that complains about them only fixing some things, but not others. Taking the nolani wand and rockmolder down is fine, but why not the FFS, too? That part is a bit messed up.
I feel bad for all those (like me) who lost money in this deal, definately moreso for those who worked hard to get their 15k/Luxon/Kurzick/FoW armor, only for this update to make it useless. There's not really anything that can be done for those individuals, so in this case, I hate to say it but, "deal with it".
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Jul 16, 2006, 04:31 AM // 04:31
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#72
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Wilds Pathfinder
Join Date: Jun 2005
Profession: Mo/
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It's pretty hard to be sympathetic to someone who openly admits he devoted a huge amount of time he feels is wasted in an especially unproductive and impermanent persuit like an online video game.
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Jul 16, 2006, 04:35 AM // 04:35
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#73
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Desert Nomad
Join Date: Oct 2005
Profession: W/Me
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Quote:
Originally Posted by Sanji
It's pretty hard to be sympathetic to someone who openly admits he devoted a huge amount of time he feels is wasted in an especially unproductive and impermanent persuit like an online video game.
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I feel like I'm banging my head against a brick wall here. Can I ask you a question? Have you ever made an effort and spent time on something you enjoyed? That you actually made a real effort for? Then felt you got something out of it? (ANYTHING will suffice...)
Right. Now think what would happen if that end result was taken away and changed from what you originally aimed for.
If you still don't get it, it's beyond hope to explain it to you and I think you're just trying to antagonise.
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Jul 16, 2006, 04:40 AM // 04:40
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#74
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Desert Nomad
Join Date: Feb 2006
Location: Censored
Guild: Censored
Profession: R/
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Quote:
Originally Posted by TheLordOfBlah
THe thing that pisses me off is, they took SO DAMN LONG to change this. I used to think you needed all pieces for it to reduce damage. Learned it waswrong, bought 15k armor. THEN AFTER THAT, they decide to change it... Thats retarded.
did the AOE nerf require you to lose 100k in armor? no
did the MM nerf require you to lose 100k in armor? no
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The tecnology was not there to do it before.
Do you remember the RUNE rollback? With todays tecnology they could just have removed the runes from ppl's storage, same with Rockmoolder, they waited until they could do it without armor dissepering
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Jul 16, 2006, 04:41 AM // 04:41
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#75
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Frost Gate Guardian
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Quote:
Originally Posted by Sanji
Because the age old "Boy, people on the internet sure are pathetic" line certainly isn't an attempt to act superior.
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Sanji wins.
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Jul 16, 2006, 04:42 AM // 04:42
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#76
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Wilds Pathfinder
Join Date: Jun 2005
Profession: Mo/
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Armor can be repurchased, characters can be reimagined.
Warriors are still playable.
It's not like Anet released a patch that deleted everything you unlocked for PvP or rolled back all the progress your characters have made in PvE.
Yeah, it really sucks, but it's not the end of the world.
I don't believe everything Anet does is right or even for a good reason. But neither do I think Anet has a lottery to see which Profession they're going to mess with next patch for the explicit purpose of pissing off the fans.
Last edited by Sanji; Jul 16, 2006 at 04:51 AM // 04:51..
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Jul 16, 2006, 04:47 AM // 04:47
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#77
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Frost Gate Guardian
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Quote:
And to say that people who keep just shouting "stop whining" and "deal with it" are just insecure retards who are only posting for their own ego boost is being accurate.
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And to say that half the people here are whining and don't know how to deal is also being accurate. I mean, damn, do you really need to make stupid blanket statements like that?
By the way, no one has answered me - would all of you be whining about lost money if they suddenly buffed Sentinel's Armor with a global -5 damage mod? Oh, all of you poor people who just spent money on 15k Kurzick's, boohoohoo - OH NOES I MUST BUY NEW ARMOR AND RUNES YOU CHANGED THE GAME! You all know you wouldn't whine in that situation. So, sorry, but that argument sucks.
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Jul 16, 2006, 04:56 AM // 04:56
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#78
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Lion's Arch Merchant
Join Date: Nov 2005
Profession: Mo/R
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There was a patch in which hex shields are buffed...and there were whiners saying that their existing shield is now worthless.
With buffs at least the character can get stronger with the extra effort. Nerfs on the other hand....you spend extra effort to get the same results as before, making people wonder, why do I have to do this?
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Jul 16, 2006, 05:09 AM // 05:09
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#79
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Desert Nomad
Join Date: Nov 2005
Profession: N/
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Quote:
Originally Posted by pyrohex
And to say that half the people here are whining and don't know how to deal is also being accurate. I mean, damn, do you really need to make stupid blanket statements like that?
By the way, no one has answered me - would all of you be whining about lost money if they suddenly buffed Sentinel's Armor with a global -5 damage mod? Oh, all of you poor people who just spent money on 15k Kurzick's, boohoohoo - OH NOES I MUST BUY NEW ARMOR AND RUNES YOU CHANGED THE GAME! You all know you wouldn't whine in that situation. So, sorry, but that argument sucks.
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We would, if the buff required us to repurchase all or part of our armor. We are complaining that since the Kight's in no longer effective that we have to repurchase part of our armor, which can get pricey. We would complain if a high end sheild that we made a build around suddenly changed to holy damage.
Are we happy about the changes, NO! Do we have the right to say something/complain/whine, last time I checked the EULA didn't take away my right to, I may not have any legal standing to effect change but we can still say something.
At this point I am in the adapt camp, but A-net stil needs to start looking at the effects of their nerf. How many adapt will we as a consumer accept and how many leaves before the game is no longer sustainable.
If anything I think it is time that A-net started to say why this nerf was necessary, and why that buff needed to be done.
Last edited by Markaedw; Jul 16, 2006 at 05:21 AM // 05:21..
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Jul 16, 2006, 05:21 AM // 05:21
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#80
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Frost Gate Guardian
Join Date: Dec 2005
Location: Ice Tooth Cave
Guild: Opt and Niho Private Chat [lulz]
Profession: N/Me
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I feel bad for the people who shelled out 100k for their Superior Absorption runes back in the day. This nerf hit them and any unfortunate souls with Ascalon FoW armor the hardest.
But this change is here to stay. Whether you agree with it or not, the nerf of the global -2 bonus on knight's/ascalon armor makes sense, and is in keeping with the stat bonuses granted by all the other armors in the game. The nerf of warrior damage absorption in general is more questionable, but if you're getting hit by Rodgort's Invocation or similar, whether you take 117 damage or 120 damage makes even less of a difference than whether or not you use a Superior Vigor or Major Vigor rune.
My condolances to all the 15k Ascalon and Ascalon FoW owners in the audience.
"Life isn't fair. Get used to it." --Bill Gates
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